|3||Undergraduate||Computer Systems Engineering||6 ects|
|Learning Period:||Language of Instruction:||Total Hours:|
|Learning Outcomes of the Curricular Unit:|
|The Multimedia Course mainly aims to provide students with knowledge about the existing multimedia applications and the technologies that support them, as well as the methods and tools necessary for their development.|
At the end of this course unit students should be able to:
- Identify and contextualize the concept of multimedia, the different types of multimedia information, their characteristics and associated technologies;
- Understand the digital representation of information, distinguishing analog from digital signals, recognizing the digitization process and identifying the specificities of interactivity;
- Classify and distinguish interactive multimedia applications;
- Understand the concepts of Authoring and Authoring Tools, as well as models and paradigms of Multimedia Authoring;
- List the different types of static dynamic media spelling out the specific characteristics of each of them;
- Explain and relate the management and development of a Multimedia Project.
|1. Introduction to Multimedia|
1.1. Framing and characterization of multimedia.
1.3. Types of multimedia information.
1.4. Definition multimedia.
1.5. Characterization of multimedia systems.
1.6. Multimedia technologies.
2. Information and digital interactivity
2.1. Multimedia computer-controlled systems.
2.2. Digital representation of information.
2.3. Notion of interactivity.
3. Authorship and design of multimedia applications
3.1. Types of interactive multimedia applications.
3.2. Notions of authorship, and authoring system for multimedia authoring paradigm.
3.3. Phases of the project for multimedia authoring.
3.4. Planning the multimedia project.
3.5. Design of multimedia project.
4. Types of multimedia information
4.1. Media static.
4.2. Media dynamic.
5. Multimedia project
5.1. Planning, design and presentation of the plan.
5.2. Design, layout and presentation of the script.
5.3. Prototyping and presentation of multimedia application
|Demonstration of the Syllabus Coherence with the Curricular Unit's Objectives:|
|The syllabus presented in 220.127.116.11 cover the areas of essential knowledge, necessary and consistent in order to achieve the objectives set out in 18.104.22.168, taking into account that the main topics included in the program include: Placement and characterization of multimedia and its definition, the characterization of multimedia systems and multimedia technologies associated with the digital representation of information and the notion of interactivity, authoring and design of multimedia applications, different types of multimedia information, and performing a Multimedia Project, fulfilling all its phases. These skills will enable students to acquire skills that allow them to explore the potential of text, image, audio, video and interactivity of the various technologies of communication media, and learn to integrate them properly within a multimedia application, knowing how to develop a multimedia project.|
|Teaching Methodologies (Including Evaluation):|
|The methodology of teaching and learning is expository, interrogative and demonstrative in order to introduce the knowledge that facilitate the realization of the fundamental principles of the concept of multimedia, as well as knowledge about the existing multimedia applications and technologies that support and the methods and tools required for their development.|
Non-laboratory practical classes are based on the development of a Multimedia Project. Several proposals will be made, and students must specify them in terms of plan, script and develop a working prototype.
The evaluation method comprises two components:
A review of theoretical and practical component includes:
• 2 Written tests of individual assessment (25%+25%)
The assessment of the non-laboratory practical component includes:
• The student's performance, including attendance and active participation in class(5%)
• The realization and presentation of a Multimedia Project with implementation in all its phases(45%)
|Demonstration of the Coherence between the Teaching Methodologies and the Learning Outcomes:|
|The proposed methodologies are consistent with the objectives formulated for the course unit as betting on interpretation of theory and practical application of the Multimedia concepts, clearly identifying the fundamental principles and issues involved in the development of multimedia applications and describe technical aspects on which these applications are based, including digitalization, interactivity, multimedia project phases, authoring tools and multimedia formats of representation of text, graphics, images, audio, video and animation. The development of a Multimedia Project will allow students to acquire and put into practice all the necessary skills learned in theoretical classes.|
 Ribeiro, Nuno M., Multimédia e Tecnologias Interativas, FCA – Editora de Informática, 2012.
 Chapman, N., Chapman, J., Digital Multimedia, 3rd Edition. John Wiley and Sons, 2009.
. Steinmetz, R., Nahrstedt, K., Multimedia Fundamentals, Vol. 1, Second Edition, Pearson Prentice Hall, 2002.
 Li, Ze-Nian, Drew, Mark S., Fundamentals of Multimedia, Pearson Prentice Hall, 2004.
 Banerjee, S. Elements of Multimedia, 1st Edition, Chapman and Hall/CRC, 2019. ISBN: 9780429433207