Curricular Unit:Code:
Computer Graphics145CGRA
2MasterArchitecture and Urbanism7 ects
Learning Period:Language of Instruction:Total Hours:
Winter SemesterPortuguese/English91
Learning Outcomes of the Curricular Unit:
The aim of the course is to provide students with the theoretical and practical tools that will enable, under the digital environment, to go through the whole methodological process from obtaining the form, to the final bi-dimensional presentation pieces of the architectural project. From design and construction of three-dimensional models, through the creation of virtual images, their post-production, creating environments and imaginary realities, to the final communication of the project, students will be able to coordinate between the various tools available, using the most appropriate to the process stage and to the pretended objectives. Promote the use of digital applications as tools for accompanying the act of architectural design from concept stage up to the final communication.
1. 3d modelling on a BIM environment;
Construction of architectural elements
Parameterization and editing of virtual model elements
Operations with solid elements
Arrangement of elements
Export and outputs
2. Virtual image creation
3 – Image post-production
Selection, cutting and handling tools
Painting, drawing and retouching tools
Blending modes between images and between layers
Image effects
4 – Project communication
Composition Grid
Applied typography
Project graphic communication principles
Demonstration of the Syllabus Coherence with the Curricular Unit's Objectives:
The syllabus presented in 5. articulate in a intimate manner with the areas of essential knowledge in order to achieve the objectives formulated in 4., since the topics included in the program correspond to the necessary tools that endow the student with theoretical and practical skills to achieve their objectives. Three-dimensional modeling in the digital environment (1), the creation of project communication virtual images (2), post production and contextualization of virtual images (3) final communication of the architectural project (4).
Teaching Methodologies (Including Evaluation):
The practical classes take place in a regime of tutorial exposure of the various software methodologies, techniques and tools appropriate to each module, from concrete situations based on actual paradigmatic architectural pieces. The aim is a transversal process of learning, which allows students to identify with the model from the construction phase to the final presentation, being the architectural object a choice of the student under the teacher´s guidance. The theoretical component of the course is provided throughout the process, to allow its maximum understanding, always in articulation with the practical component.
The pace and quality that students achieve the proposed cumulative objectives will be verified through a process of continuous assessment, by the presence and intervention in academic times, performance, and verified in pursuit of two practical assignments and a written test.
Demonstration of the Coherence between the Teaching Methodologies and the Learning Outcomes:
The methodologies proposed in this course are based on the exploitation of several programs with different aims and objectives, from a "hands-on" approach, which will result in a familiarity and ability to master and sense the software as a tool of expression, communication and construction of ideas and architectural objects. The systematization of knowledge through a logical path which is methodologically articulated with the various steps of the act of designing and communicating project, will allow the objectives to be systematized through the processes required by the practical exercises always intimately articulated with the theoretical component. A range of multifaceted interfaces will allow the graphic expression through the digital medium combined with the graphic language of architectural design. In this context the exercises elaborated along with the theory presented enable the domain of the softwares, along with the research work in order to grasp and generate personal forms of communication and presentation of the work developed, creating a unique identity.
[1] Lupton, Ellen (2004) Thinking with type : a critical guide for deseigners, writers, editors & students: New York : Princeton Architectural Press, ISBN 1-56898-448-0
[2] Manual de referencia Archicad 21 de Graphisoft Editora: Infor (disponivel em formato pdf no programa)
[3] Gimp (2016). Tutorials (em linha). Disponível em (consultado em 04/09/2016)
[4] Scribus (2016). Tutorials (em linha). Disponível em (consultado em 04/09/2012)
[5] Brockmann, Josef Müller ( 2007) Grid systems in graphic design : a visual communication manual for graphic designers, typographers and three dimensional designers : Rastersysteme für die visuelle Gestaltung ; Ein Handbuch für Grafiker, Typografen und Ausstellungsgestalter - 5ª ed. - Suiça : Niggli, ISBN 978-3-7212-0145-1
[6] Bielefeld, Bert; Skiba, Isabella ( 2007) Basics technical drawing. Suiça : Birkhäuser, ISBN 978-3-7643-7644-4
Lecturer (* Responsible):
Pedro Santiago (