|3||Undergraduate||Computer Systems Engineering||6 ects|
|Learning Period:||Language of Instruction:||Total Hours:|
|Learning Outcomes of the Curricular Unit:|
|Multimedia's I main goal is to provide students with knowledge about the existing multimedia applications and technologies that support them, as well as methods and tools necessary to their development. The aim is to identify clearly the fundamental principles and issues involved in the development of multimedia applications and describe the technical aspects on which these applications are based, including digitization, interactivity, the phases of the project, multimedia authoring tools and multimedia formats for representing text, graphics, images, audio, video and animation.Multimedia's I|
|Introduction to multimedia: overview, multimedia defined, media types, multimedia systems. Digital information and interactivity: computer based multimedia systems, digital information representation, interactivity defined, multimedia application types, interactive interface design. Media types: text, graphics, image, video, audio, animation, music, speech. Multimedia authoring project: multimedia authoring defined, multimedia authoring project phases, planning, design: storyboards and navigation maps.|
|Demonstration of the Syllabus Coherence with the Curricular Unit's Objectives:|
|The syllabus presented in cover the areas of essential knowledge, necessary and consistent in order to achieve the objectives, taking into account that the main topics included in the program include: Placement and characterization of multimedia and its definition, the characterization of multimedia systems and multimedia technologies associated with the digital representation of information and the notion of interactivity, authoring and design of multimedia applications, different types of multimedia information, and performing a Multimedia Project, fulfilling all its phases. These skills will enable students to acquire skills that allow them to explore the potential of text, image, audio, video and interactivity of the various technologies of communication media, and learn to integrate them properly within a multimedia application, knowing how to develop a multimedia project.|
|Teaching Methodologies (Including Evaluation):|
|The methodology of teaching and learning is expository, interrogative and demonstrative in order to introduce the knowledge that facilitate the realization of the fundamental principles of the concept of multimedia, as well as knowledge about the existing multimedia applications and technologies that support and the methods and tools required for their development.|
Non-laboratory practical classes are based on the development of a Multimedia Project. Several proposals will be made, and students must specify them in terms of plan, script and develop a working prototype.
The evaluation method comprises two components:
A review of theoretical and practical component includes:
• 2 Written tests of individual assessment,
• The student's performance, including attendance and active participation in class.
The assessment of the non-laboratory practical component includes:
• The realization and presentation of a Multimedia Project with implementation in all its phases.
|Demonstration of the Coherence between the Teaching Methodologies and the Learning Outcomes:|
|The proposed methodologies are consistent with the objectives formulated for the course unit as betting on interpretation of theory and practical application of the Multimedia concepts, clearly identifying the fundamental principles and issues involved in the development of multimedia applications and describe technical aspects on which these applications are based, including digitalization, interactivity, multimedia project phases, authoring tools and multimedia formats of representation of text, graphics, images, audio, video and animation.|
 Ribeiro, Nuno Magalhães, Multimédia e Tecnologias Interactivas, FCA – Editora de Informática, 2012.
 Chapman, N., Chapman, J., Digital Multimedia, John Wiley and Sons, 2000.
 Steinmetz, R., Nahrstedt, K., Multimedia Fundamentals, Vol. 1, Second Edition, Pearson Prentice Hall, 2002.
 Li, Ze-Nian, Drew, Mark S., Fundamentals of Multimedia, Pearson Prentice Hall, 2004.